JimConsole

object JimConsole

A standalone log window in the spirit of ChatTriggers' console. It mirrors every JIM console line (chat output, Jim.log, and errors) with level colours and full stack traces, and offers an input box that evaluates a line of TypeScript via /jim eval.

Opened with /jim console. Lives on the AWT/Swing thread, independent of the game window; lines arrive from the render thread, so all UI mutation is marshalled onto the EDT.

Functions

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fun open()

Open the console (creating it on first use) and replay recent history.